State of Play was held at New York Law School, Tribeca, New York City from Oct 6-8, 2005.
The State of Play, an annual conference sponsored by New York Law School and Yale Law School, explores the next frontier in the evolution of cyberspace: virtual worlds.
The 2003 State of Play I, Conference inaugural event, "State of Play: Law, Games and Virtual Worlds," introduced the emerging legal, economic, cultural and sociological issues in these three-dimensional computer environments. Participants from a variety of different disciplines discussed the impact of virtual worlds on real world law and the rise of law in virtual worlds.
"State of Play: Reloaded" continued the conversation. It highlighted two themes: the role of intellectual property and governance in virtual worlds. Should we import copyright and trademark into virtual spaces? Can we exclude them? What should be the relationship between real and virtual world economies? Should legislatures protect virtual world property? What are the possibilities for using virtual spaces to practice the activities of real world democracy? Should virtual worlds be treated as separate jurisdictions with their own evolving norms and forms of dispute resolution? What is the potential for using virtual worlds to promote democracy and self-governance?
Conference Coordinator: Mr. Edward Chin, email@example.com 212-431-2368, Program Coordinator of the Institute for Information Law at New York Law School
Press Contact (including blogger inquiries): Mr. Jim Hellegaard, firstname.lastname@example.org 212-431-2191, Communications Director, New York Law School