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Dr. Michael Macedonia is the Chief Technology Officer for the US Army Program Executive Office for Simulation, Training and Instrumentation ( PEO STRI, formerly known as STRICOM). A graduate of West Point, Macedonia served as an infantry officer in a variety of command and staff positions in the United States and overseas assignments including Germany and the Middle East. He also served as a project manager for computer and electronic warfare systems.
Following his military service, Macedonia became the Vice-president of the Fraunhofer Center for Research in Computer Graphics, Inc. (CRCG) in Providence, Rhode Island. Macedonia then joined the Institute for Defense Analyses in Alexandria, Virginia as a Research Staff Member for Modeling and Simulation. He later became a senior scientist at Georgia Tech Research Institute. Macedonia has a Ph.D. in Computer Science and a M.S. in Telecommunications. He is a contributing editor and on the editorial board of IEEE Computer. He is also a contributing editor to IEEE Computer Graphics and Applications and an executive member of the Technical Committee for Visualization and Computer Graphics. He was the 2002 chair of the IEEE VR Conference. He is also the Army Principle to the Interservice/Industry Simulation, Training, and Education Conference. His current research interests are described in the March issue of IEEE Spectrum at http://www.spectrum.ieee.org/WEBONLY/publicfeature/mar02/mili.html He is a veteran of Desert Storm and and a survivor of the September 11, 2001, attack on the Pentagon.
Panel: Games in Government More info.. |
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Cynthia Madansky is a filmmaker, visual artist, and graphic designer. Her films include Treyf, Past Perfect, We at Her, Internal Combustion and is currently completing two new films: Still Life, about the architecture of Occupation in Palestine and Devotion, about the marriage of secularism and Islam in Istanbul. Her installation work has been exhibited in East and West Jerusalem, Caracas, Sydney, Copenhagen, Montreal, Toronto, San Francisco and NYC. She is committed to design that matters, working on various human rights, art and socially relevant design projects.
Panel: Designing for the Future More info... |
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Paul Marino Head of the Academy of Machinima Arts & Sciences, a non-profit organization established to promote, organize and recognize the growth of Machinima filmmaking and filmmakers. This organization was developed in March of 2002 by several leading members of the Machinima community. It is their goal to both make the current creative industries aware of Machinima as well as bring support & credibility to independent Machinima productions as a whole. Paul also was the co-founder of the ILL Clan. ILL Clan Productions is a collective of 3D artists, filmmakers and improvisational comedians focusing on creating animated episodic shows and works for hire using the machinima process and 3D CGI.
Panel: Mini Machinima Film Festival More info... |
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Ernest Miller is an entrepreneur and videogame enthusiast. Mr. Miller is a free-lance contractor. Currently, his main project is to establish a new science museum for economics, The Museum of Money and Financial Institutions, in Lower Manhattan. He is also a fellow of the Information Society Project at Yale Law School, where he pursues research and writing on cyberlaw, intellectual property, and First Amendment issues. Mr. Miller is the founder of LawMeme, an interactive on-line weblog that delivers the latest technology law and policy news. Mr. Miller attended Yale Law School, where he was president and co-founder of the Law and Technology Society. He graduated with honors from the U.S. Naval Academy after first enlisting in the U.S. Marine Corps, where he handled advanced cryptographic communications equipment. Mr. Miller built his first computer in high school using a Motorola 8060 processor and programmed it in assembly language. Ernest also owns Gamejockeys, a mobile entertainment service that brings large screened network console gaming to whatever venue desired. Panel: LAN Party Panel More info... |
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Marco Moretti is fueled by a strong sense of social consciousness and a devout appreciation for culture and aesthetics. Born and raised in Italy, Marco studied Applied Arts at the Art Institute in Sassari and Architecture at the University of Florence. In 1986 he founded the collaborative art group Frazione di Tempo, whose goal was to pursue experimentation through media and communication. The group created installations and performances for venues such as the Grand Palais in Paris, the Museum of Contemporary Art USF in Tampa (FL), and later organized several artist events at Frazione di Tempo's loft in NY. During the early nineties Frazione di Tempo's work evolved towards design and FDTdesign was born. Under Marco's creative direction, FDT has developed corporate identities, printed matters, and web sites for many clients. In recent years Marco has extended himself outside FDT to act as Art Director for NY Design studio SME Branding and Creative Director for Neokom. News of late: a new issue for Brigata Italia, and the launch of the publishing wing of FDT through a copublication (Salto del Acquaâ).
Panel: Designing for the Future More info here... |
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Beth Simone Noveck joined the New York Law School faculty in 2002 as Associate Professor of Law and Director of the Institute for Information Law and Policy. She also directs the Democracy Design Workshop, a first-of-its-kind interdisciplinary project dedicated to deepening democratic practice in the digital age.
Professor Noveck teaches in the areas of e-government and e-democracy, intellectual property and constitutional law. A founding fellow and project director of the Yale Law School Information Society Project, she concentrates her research on international information and technology law and policy with a focus on the intersection between technology and civil liberties.
With the support of the Rockefeller Brothers Foundation, the Council of Europe and AmericaSpeaks, Professor Noveck is currently at work on the development of an on-line interactive inventory of participative practices in politics, law, business and civil society.
Professor Noveck is a founder of Bodies Electric LLC, developer of the Unchat software for real-time structured and democratic group deliberation in cyberspace. She is a member of the Legal Expert Network of the Institute for the Study of the Information Society and Technology (Insites) at the Carnegie Mellon Heinz School of Public Policy and Management and a member of the advisory board of the Nanyang Technical University Centre on Asia Pacific Technology Law and Policy (CAPTEL) in Singapore where she visited as a Fulbright Senior Specialist in March 2002 and will return in December 2003.
Previously she served as a lead expert on the Bertelsmann Foundation expert commission on Internet content regulation and was a United States delegate to the OECD E-Commerce Summit in Ottawa and the European Commission Conference on E-Government in Brussels. She has advised the European Commission Safer Internet Action Plan on self-regulatory approaches to hate speech on the Internet in Europe and the United States. Formerly a telecommunications and information technology lawyer practicing in New York City, Professor Noveck graduated from Harvard University with a Bachelor of Arts in 1991 and a Master of Arts in 1992. She earned a J.D. from Yale Law School in 1997, after studying as a Rotary Foundation graduate fellow at Oxford University in 1993-94 and earning a doctorate at the University of Innsbruck in 1994 with the support of a Fulbright.
Panel: Games in Government More info... |
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Cory Ondrejka - Vice President of Product Development Cory Ondrejka joined Linden Lab in November of 2000 and brought an extensive background in software development and project management. Most recently, Ondrejka served as project leader and lead programmer for Pacific Coast Power and Light's Nintendo 64 title, "Road Rash." Previous experience includes a position as lead programmer for Acclaim Coin-Operated Entertainment's first internal coin-op title. Prior to Acclaim, Ondrejka worked on Department of Defense electronic warfare software projects for Lockheed Sanders. While an officer in the United States Navy, he worked at the National Security Agency and graduated from the Navy Nuclear Power School. Ondrejka is a graduate of the United States Naval Academy, where he was a Presidential "Thousand Points of Light" recipient and became the first person ever to earn Bachelors of Science degrees in two technical majors: Weapons and Systems Engineering and Computer Science.
Panel: Designing for the Future More info... |
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Philip Rosedale Founder and CEO of Linden Lab has an extensive background in the development and pioneering of streaming technology, having built his first computer in 4th grade, and started his first computer software company while still in high school. In 1995 he developed FreeVue, a low-bitrate video conferencing system for Internet-connected PC's, resulting in the acquisition of his company in early 1996 by RealNetworks. For 3 1/2 years, Rosedale served at RealNetworks as Vice President and CTO, where he was responsible for the development and launch of RealVideo, RealSystem 5.0, and RealSystem G2. In 1999 Rosedale returned to San Francisco, joined Accel Partners as an Entrepreneur-in-Residence, and began the basic research that would become the technology behind Linden Lab. Rosedale holds a BS degree in Physics from the University of California at San Diego.
Panel: The State of Play More info... |
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Doug Rushkoff analyzes, writes and speaks about the way people, cultures, and institutions create, share, and influence each other's values. He sees "media" as the landscape where this interaction takes place, and "literacy" as the ability to participate consciously in it. Rushkoff is the author of eight best-selling books on new media and popular culture, including Cyberia, Media Virus, Playing the Future, Coercion: Why We Listen to What "They" Say, and the novels Ecstasy Club, and Exit Strategy. His latest work, "Nothing Sacred: The Truth about Judaism" will be published by Crown in April. His commentaries air on CBS Sunday Morning and NPR's All Things Considered, and appear on the back page of Time magazine. His monthly column on cyberculture is distributed through the New York Times Syndicate and appears in over thirty countries. Rushkoff lectures about media, art, society, and change at conferences and universities around the world. He hosts and writes documentaries for PBS, Channel Four, and the BBC.
Rushkoff's award-winning Frontline documentary "The Merchants of Cool" was one of the most watched and most talked about documentaries of the year. He has served as an adjunct professor of communications at New York University's Interactive Telecommunications Program for the past five years, as an Advisor to the United Nations Commission on World Culture, on the Board of Directors of the Media Ecology Association, and as a founding member of Technorealism. He has been awarded Senior Fellowships by the Markle Foundation and the Center for Global Communications Fellow of the International University of Japan. He regularly appears on TV shows from NBC Nightly News and Frontline to Larry King and Politically Incorrect. Rushkoff writes for magazines and newspapers including Time, The Guardian, Esquire, Paper, GQ and The Silicon Alley Reporter, and developed the Electronic Oracle software series for HarperCollins Interactive. Rushkoff is on the board of several new media non-profits and companies, and regularly consults on new media arts and ethics to museums, governments, and universities, as well as Sony, TCI, advertising agencies, and other Fortune 500 companies.
Rushkoff graduated magna cum laude from Princeton University, received an MFA in Directing from California Institute of the Arts, a post-graduate fellowship (MFA) from The American Film Institute, and a Director's Grant from the Academy of Motion Picture Arts and Sciences. He is a certified stage fight choreographer, and plays blues piano and baby guitar. He lives with his wife, Barbara, in New York City's East Village.
Panel: Society and Games More info... |
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Richard Sherwin An expert on the use of visual representations and visual persuasion in litigation and litigants' public relations, Richard K. Sherwin has written widely on the interrelationship between law and culture, including interdisciplinary works on law and rhetoric, discourse theory, political legitimacy, and the theoretical and practical dimensions of the relationship between law and film/television.
Professor Sherwin first became intrigued by the legal impact of visual storytelling while teaching a criminal procedure course. As a review device he showed students Errol Morris's film 'The Thin Blue Line” (1988). The film consists of interviews with the witnesses, lawyers, judge, and defendant in a real capital murder case. Widely billed as a documentary, Morris' film is actually permeated with numerous fictional devices such as re-enactments and dramatic visual overlays. Nevertheless, stemming largely from the impact of this film, the criminal case was reopened and the defendant ultimately was set free after spending more than eight years on death row. 'I realized that the impact of this film was tremendous,” Professor Sherwin recounts. 'It was clear that the visual medium, with all its communicative strengths and weaknesses, would inevitably have a large and growing impact on how trial lawyers present their clients' stories to judges and jurors.”
A former New York County prosecutor with an undergraduate background in philosophy, Professor Sherwin is fascinated by how new communication technologies affect the perception of truth and how interpretation and storytelling inform and shape popular belief and judgment inside the courtroom and in the court of public opinion. He gained nationwide attention when he focused his well-received book, When Law Goes Pop: The Vanishing Line Between Law and Popular Culture (University of Chicago Press, 2000), on what happens when truth intermingles with fiction not only in the public's perception of the law but also in the advocate's strategies of legal persuasion. Professor Sherwin posits that decision makers are inevitably affected by the shift toward visual literacy in our media-saturated society.
Professor Sherwin, who has taught at New York Law School since 1988, recently debuted Visual Persuasion in the Law, the first course of its kind in the nation, to teach students about the role and efficacy (as well as the pitfalls) of visual persuasion in contemporary legal practice. During the semester, Professor Sherwin's students construct case theories and draft documents based on currently pending legal controversies. They also make a visual exhibit (such as a chart or diagram) as well as a closing argument in the form of a short film. Student films are produced in the Law School's state-of-the-art digital media lab. Professor Sherwin believes that today's aspiring lawyers need to be equipped with new analytical tools that allow them to produce and critically interpret visual legal texts. 'This kind of legal pedagogy is not yet being undertaken to the extent that it should be,” he says. A frequent public speaker both in this country and abroad, Professor Sherwin is a regular commentator for television, radio, and print media on the relationship between law, culture, and film, and has appeared on NBC's 'Today Show,” CourtTV, WNET, and National Public Radio.
Panel: Society and Games More info... |
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Clay Shirky Mr. Shirky divides his time between consulting, teaching, and writing on the social and economic effects of Internet technologies. His consulting practice is focused on the rise of decentralized technologies such as peer-to-peer, web services, and wireless networks that provide alternatives to the wired client/server infrastructure that characterizes the Web. Current clients include Nokia, GBN, the Library of Congress, the Highlands Forum, the Markle Foundation, and the BBC. In addition to his consulting work, Mr. Shirky is an adjunct professor in NYU's graduate Interactive Telecommunications Program (ITP), where he teaches courses on the interrelated effects of social and technological network topology -- how our networks shape culture and vice-versa. His current course, Social Weather, examines the cues we use to understand group dynamics in online spaces and the possible ways of improving user interaction by redesigning our social software to better reflect the emergent properties of groups.
Mr. Shirky has written extensively about the internet since 1996. Over the years, he has had regular columns in Business 2.0, FEED, OpenP2P.com and ACM Net_Worker, and his writings have appeared in the New York Times, the Wall Street Journal, the Harvard Business Review, Wired, Release 1.0, Computerworld, and IEEE Computer. He has been interviewed by Slashdot, Red Herring, Media Life, and the Economist's Ebusiness Forum. He has written about biotechnology in his "After Darwin" column in FEED magazine, and serves as a technical reviewer for O'Reilly's bioinformatics series. He helps program the "Biological Models of Computation" track for O'Reilly's Emerging Technology conferences. Mr. Shirky frequently speaks on emerging technologies at a variety of forums and organizations, including PC Forum, the Internet Society, the Department of Defense, the BBC, the American Museum of the Moving Image, the Highlands Forum, the Economist Group, Storewidth, the World Technology Network, and several O'Reilly conferences on Peer-to-Peer, Open Source, and Emerging Technology. Prior to his appointment at NYU, Mr. Shirky was a Partner at the investment firm The Accelerator Group in 1999-2001, an international investment group with offices in New York, Los Angeles, and London. The Accelerator Group was focused on early stage firms, and Mr. Shirky's role was technological due diligence and product strategy.
Mr. Shirky was the original Professor of New Media in the Media Studies department at Hunter College, where he created the department's first undergraduate and graduate offerings in new media, and helped design the current MFA in Integrated Media Arts program. Prior to his appointment at Hunter, he was the Chief Technology Officer of the NYC-based Web media and design firm Site Specific, where he created the company's media tracking database and server log analysis software. Site Specific was later acquired by CKS Group, where he was promoted to VP Technology, Eastern Region.
Before there was a Web, he was Vice-President of the New York chapter of the EFF, and wrote technology guides for Ziff-Davis, including a guide to email-accessible internet resources, and a guide to the culture of the internet. He appeared as an expert witness on internet culture in Shea vs. Reno, a case cited in the Supreme Court's decision to strike down the Communications Decency Act in 1996. Mr. Shirky graduated from Yale College with a degree in art, and prior to falling in love with the internet, he worked as a theater director and designer in New York. His company, Hard Place Theater, staged "non-fiction theater", theatrical collages of found documents. Mr. Shirky's writings are archived at shirky.com, and he currently runs the N.E.C. mailing list for his writings on networks, economics, and culture.
Panel: Gaming Communities and their Governance: Political Culture in the Gamespace
See article entitled "Nomic World: By the players, for the players" More info... |
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Tracy Spaight is producing a documentary film called Real People Virtual Worlds. He has been an avid observer of and participant in text-based MUDs and massively multiplayer on-line role-playing games since the early 1990s. As a graduate student in the Science & Technology Studies program at Cornell University, Tracy became interested in questions of community and identity on the web, particularly in the context of mmorpgs. His film explores these novel environments and their inhabitants.
Tracy holds a Bachelors degree in history from Santa Clara University and a Masters degree in Science & Technology Studies from Cornell University. He is slowly grinding through a Ph.D. on William Herschel and the 18th century astronomical community. As a graduate student, Tracy held fellowships from the Russell Sage Foundation, the Deutsche Akademische Austausdienst, and the National Science Foundation. He has published articles in Science, Technology, & Human Values, Rittenhouse, Sky & Telescope, the Journal for the History of Astronomy, and Salon.
Panel: Society and Games More info... |
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Christopher Sung is the President and CEO of eTonal Media, Inc. which owns and operates the WholeNote.com website for guitarists, the ActiveBass.com website for bassists, and ActiveMusician.com, an on-line retail musician store. eTonal's sites have garnered attention from such publications as The New York Times, Guitar Player magazine, Acoustic Guitar magazine, and Bass Player magazine. Prior to founding eTonal in 1999, he spent stints at Yale's Center for Studies in Music Technology (CSMT), the Banff School of the Arts, MIT Lincoln Laboratory, the Berklee College of Music, Microsoft Research, Interval Research, and Organic. Christopher holds a US patent in the field of music technology, and is active in the New York music scene, playing guitar with ASCAP and MAC-award winners Marcy Heisler and Zina Goldrich in the realm of musical theater, and with the singer/songwriter Talia Paul in the pop/rock sphere. He is also an adjunct professor at the Interactive Telecommunications Program at NYU, where he teaches database-driven web design and implementation.
Panel: LAN Party Panel More info... |
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Rebecca Tushnet currently an Assistant Professor of Law at New York University School of Law. She previously practiced at Debevoise & Plimpton in Washington, D.C., where she specialized in intellectual property. She has clerked for Chief Judge Edward R. Becker of the Third Circuit Court of Appeals in Philadelphia and Associate Justice David H. Souter of the U.S. Supreme Court. Tushnet graduated from Harvard University in 1995, and from Yale Law School in 1998. At Yale, Tushnet served as an articles editor for the Yale Law Journal and as an editor of the Yale Journal of Law and Feminism. During her law school summers, she worked for the Center for Reproductive Law & Policy and for Bredhoff & Kaiser. Her research currently focuses on the relationship between copyright and free speech, in particular why copyright is, after over two centuries of relative obscurity, now being seen as a restriction on speech subject to First Amendment constraints, and the implications of this new attention to copyright for other areas of free speech law.
Panel: Games as Speech More info... |
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Col. Casey Wardynski is the Director of the U.S. Army’s Office of Economic and Manpower Analysis (OEMA) at the United States Military Academy. Colonel Wardynski also serves as an Associate Professor of Economics within the Department of Social Sciences. As the Director of OEMA, Colonel Wardynski provides policy analysis and advice to senior Army leaders including the Assistant Secretary of the Army for Manpower and Reserve Affairs, the Army G1 and G3, and Commanders of Major Subordinate Commands of the Army. By applying economic and statistical analysis to time sensitive policy problems, he provides senior leaders with definitive policy advice on issues ranging from Soldier compensation structure to recapitalization of the Army tank fleet. So as to reduce the career information search and assimilation costs associated with learning about Soldiering, Colonel Wardynski developed the concept for the Army Game Project. He serves as the Army manager for the development and operational phases of the project known to the public as America’s Army, a PC game designed to provide civilians with an inside perspective and a virtual role in today’s modern Army.
Colonel Wardynski entered the Army from the United States Military Academy in 1980, and went on to serve in Germany, Korea and the United States. After his selection to return to West Point as an instructor in 1990, Colonel Wardynski attended Harvard University where he earned a Master’s degree in Public Policy. From 1990 to 1993, Colonel Wardynski served as an Assistant Professor of Economics at the United States Military Academy. He then attended the Command and General Staff College at Fort Leavenworth, and served as the Division Support Command Operations Officer for the 1st Infantry Division.
Colonel Wardynski later attended the Rand Graduate School where he completed doctoral work, graduating with General Distinction with a Doctorate in Policy Analysis. His dissertation explored the employment and earnings consequences of military service for spouses of military personnel. In August 2000, Colonel Wardynski returned to the United States Military Academy as the Director of OEMA. Colonel Wardynski’s awards include the Meritorious Service Medal with three Oak Leaf Clusters, the Army Commendation Medal with Oak Leaf Cluster, the Army Achievement Medal with three Oak Leaf Clusters, and the Parachutist Badge. In recognition of America’s Army success, Wardynski was a featured panelist on the “Use the Web to Publish, Market, and Protect Your Game” workshop at the 2003 E3 Expo. He was also a speaker at the Academy of Interactive Arts and Sciences’ D.I.C.E Summit in February 2003Colonel Wardynski is a native of Arlington Heights, Illinois. He now resides at West Point, New York with his wife Susan and three children.
Panel: Games in Government More info... |
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John Wilkerson is an Associate Professor of Political Science at the University of Washington in Seattle. For the past four years he has used a web-based legislative environment that he developed in collaboration with developer Sean Kellogg to bring lessons about legislative politics and strategy to life in the classroom. LEGSIM won the 2002 Information and Technology Award of the American Political Science Association. John has also supervised the design of several other web-based analysis tools designed to make information about government policymaking more accessible to students.
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Tal Zarsky is a Fellow of the Information Society Project at Yale Law School for the 2003-04 academic year. He holds a J.S.D. and an LL.M, from Columbia Law School; his doctoral thesis there was "The Data Mining of Personal Information in the Internet Society: Anarchy, State and Utopia." He has recently published with the Yale Journal of Law and Technology and the Stanford Technology Law Review, and his most recent article, "Desperately Seeking Solutions: Using Implementation Solutions For the Troubles of Information Privacy In the Age Of Data Mining and the Internet Society," will be published in the forthcoming edition of the Maine Law Review.
Tal has lectured on issues of information privacy, telecommunication and encryption in various forums. His current research interests are, among others, information privacy, free speech, free software and free lunches. Tal received a Bachelor's degree in Law and Psychology, summa cum laude, from the Hebrew University of Jerusalem. Besides his involvement in cyberlaw, Tal has had a chance to serve in the Israel Defense Forces and practice corporate and real estate law. He has been admitted to practice in Israel and New York State. In 2003-2004, Tal will also be a Visiting Scholar with the Columbia Institute for Tele-Information (CITI) at the Columbia Business School, where he is carrying out research on media concentration in the Internet environment and will participate in a workshop related to these matters.
Panel: Games as Speech More info... |
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Eric Zimmerman Eric Zimmerman is the co-founder and CEO of gameLab, a game development company based in New York City. gameLab has created award-winning online games for LEGO.com, HBO, Shockwave.com, and Microsoft’s Gaming Zone. gameLab specializes in experimental games, with projects that range from a museum commission from the Center for Global Dialog in Zurich to a collaboration with NYC high school students and the non-profit Global Kids to create a game about racial profiling. Eric has taught game design and related courses at MIT, New York University, and the New School University. He has lectured and published extensively on game design and digital culture. He is the co-author with Katie Salen of Rules of Play (MIT Press, 2003) and the co-editor of RE:PLAY with Amy Scholder (Peter Lang Press, 2003).
Panel: Society and Games More info... |
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Mike Zyda is the Director of The MOVES Institute, located at the Naval Postgraduate School, Monterey, California. He is also a Professor in the Department of Computer Science at NPS. Professor Zyda's research interests include computer graphics, large-scale, networked 3D virtual environments, agent-based simulation, modeling human and organizational behavior, interactive computer-generated story, and modeling and simulation. He is a pioneer in the fields of computer graphics, networked virtual environments, modeling and simulation, and entertainment/defense collaboration. He is the principal investigator of the America’s Army PC game funded by the Assistant Secretary of the Army for Manpower and Reserve Affairs.
Professor Zyda was a member of the National Research Council's Behavioral and Social Sciences Commission Committee on "Virtual Reality - Scientific and Technological Challenges". Professor Zyda was the chair of the National Research Council's Computer Science and Telecommunications Board Committee on "Modeling and Simulation: Linking Entertainment & Defense". From that report, for the Deputy Assistant Secretary of the Army for Research and Technology, Professor Zyda drafted the operating plan and research agenda for the USC Institute for Creative Technologies (ICT).
Professor Zyda was a member of the National Research Council's Aeronautics and Space Engineering Board Committee on Advanced Engineering Environments. Professor Zyda is chair of the National Research Council's Aeronautics and Space Engineering Board Panel on Computing, Information, and Communications Technology (CICT) and member of the parent NRC Committee for the Review of NASA’s Pioneering Revolutionary Technology Program. Professor Zyda is a member of the NRC's Aeronautics and Space Engineering Board Vehicle Systems Panel that is part of the Committee for the Review of NASA’s Revolutionize Aviation Program. Professor Zyda is a member of the National Research Council Naval Studies Board Committee on FORCEnet Implementation Strategy. Professor Zyda is also a Senior Editor for Virtual Environments for the MIT Press quarterly PRESENCE, the journal of teleoperation and virtual environments.
Professor Zyda has consulted for the White House Office of Science and Technology Policy, the Ministry of Industrial Development Sabah Province, Malaysia, Japan Tech Services Corporation, Tokyo, Hitachi Plant Construction & Engineering, Ohtsuka, SimGraphics Engineering, Pasadena, BBN, Silicon Graphics International, Geneva, Nihon Silicon Graphics KK, Advanced Telecommunications Inc., TecMagik, Muse3d.com, Time Warner, and Paramount Digital Entertainment, among others. He is a speaker with Celebrity Speakers, International. Professor Zyda began his career in Computer Graphics in 1973 as part of an undergraduate research group, the Senses Bureau, at the University of California, San Diego. Professor Zyda received a BA in Bioengineering from the University of California, San Diego in La Jolla in 1976, an MS in Computer Science from the University of Massachusetts, Amherst in 1978 and a DSc in Computer Science from Washington University, St. Louis, Missouri in 1984.
Panel: Games in Government More info... |
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