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State of Play VI: Speakers' Bios
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S. Gregory Boyd, Esq.
Associate
Advertising, Marketing and Promotions
Entertainment, Media and Publishing
Intellectual Property; New Media
Davis & Gilbert LLP
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Profile
S. Gregory Boyd is an associate in the Advertising, Marketing and Promotion; Entertainment Media, and Publishing; Intellectual Property; and New Media groups of Davis & Gilbert LLP. His practice focuses on transactional work, counseling, and licensing. Mr. Boyd’s industry experience includes interactive entertainment, new media, and healthcare companies.
Mr. Boyd has spoken on business and law in the game industry at a variety of conferences and institutions including Harvard Business School and Columbia Law School. He has been interviewed on business and legal topics by several news sources including Fortune, Forbes, and CNN. Mr. Boyd is an adjunct professor teaching a seminar in advanced intellectual property at New York Law School. While in law school, Mr. Boyd served on the North Carolina Journal of Law & Technology, where he was also the Symposium Editor.
- New York University, M.B.A., Expected 2009
- University of North Carolina, J.D., with Honors, 2004, Chancellor's Scholar
- University of North Carolina, M.D., 2003
- East Carolina University, M.S., 1998
- East Carolina University, B.S., magna cum laude, 1996
- Co-Editor and Co-Author, "Business and Legal Primer for Game Development," Thomson Publishing, Hardcover 1st Ed. 2007
- Co-Author, "Money Laundering and Securities Fraud in the Metaverse," The Sci-Tech Lawyer, Volume 3, Issue 3, Winter 2007: A publication of the American Bar Association
- Author, "Litigation that Changed the Game Industry," Gamasutra, December 2006
- Co-Author, "Attack of the Clones - Two Perspectives," Gamasutra, November 2006
- Author, "Cover Feature Article - Nintendo Entertainment System - Expired Patents Do Not Equal Expired Protection," Gamasutra, November 2005
- Author, "Preservation, Patent Litigation, and Prior Art," Game Developer Magazine, May 2005
- Author, "Copyright - The Big Gun for Game Developers," Game Developer Magazine, July 2004
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